Human-Computer Interaction - INTERACT '87

Human-Computer Interaction - INTERACT '87

Author: H.-J. Bullinger

Publisher: Elsevier

ISBN: 9781483298542

Category: Computers

Page: 1179

View: 556

Since the first INTERACT Conference in September 1984, the field of Human-Computer Interaction has received increasing attention from researchers and industrial practitioners, the importance of the topic now being widely recognized. Technological developments have made it possible to seek new solutions to the problem of supporting work processes by information technology and for designing the interface between user and the machine. Computers have become an everyday and common tool in the work of many people. This has motivated the development of an interdisciplinary field of research, which now appears much more established than it was a few years ago. The INTERACT forums provide the opportunity for regular presentation and discussion of new results from research and application by bringing together the various disciplines and research approaches on a worldwide basis.

Human-computer Interaction, INTERACT '03

Human-computer Interaction, INTERACT '03

Author: Matthias Rauterberg

Publisher: IOS Press

ISBN: 1586033638

Category: Computers

Page: 1160

View: 265

This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.

An Introduction to Human-Computer Interaction (Psychology Revivals)

An Introduction to Human-Computer Interaction (Psychology Revivals)

Author: Paul Booth

Publisher: Psychology Press

ISBN: 9781317820499

Category: Psychology

Page: 286

View: 748

Originally published in 1989 this title provided a comprehensive and authoritative introduction to the burgeoning discipline of human-computer interaction for students, academics, and those from industry who wished to know more about the subject. Assuming very little knowledge, the book provides an overview of the diverse research areas that were at the time only gradually building into a coherent and well-structured field. It aims to explain the underlying causes of the cognitive, social and organizational problems typically encountered when computer systems are introduced. It is clear and concise, whilst avoiding the oversimplification of important issues and ideas.

User Interface Management and Design

User Interface Management and Design

Author: David A. Duce

Publisher: Springer Science & Business Media

ISBN: 9783642762833

Category: Computers

Page: 324

View: 270

This volume is a record of the Workshop on User Interface Management Systems and Environments held at INESC, Lisbon, Portugal, between 4 and 6 June 1990. The main impetus for the workshop came from the Graphics and Interaction in ESPRIT Technical Interest Group of the European Community ESPRIT Programme. The Graphics and Interac tion in ESPRIT Technical Interest Group arose from a meeting of researchers held in Brussels in May 1988, which identified a number of technical areas of common interest across a significant number of ESPRIT I and ESPRIT II projects. It was recognized that there was a need to share information on such activities between projects, to disseminate results from the projects to the world at large, and for projects to be aware of related activities elsewhere in the world. The need for a Technical Interest Group was confirmed at a meeting held during ESPRIT Technical Week in November 1989, attended by over 50 representatives from ESPRIT projects and the Commission of the European Communities. Information exchange sessions were organized during the EUROGRAPHICS '89 confer ence, with the intention of disseminating information from ESPRIT projects to the wider research and development community, both in Europe and beyond.

Visualization in Human-Computer Interaction

Visualization in Human-Computer Interaction

Author: Peter Gorny

Publisher: Springer Science & Business Media

ISBN: 3540526986

Category: Computers

Page: 274

View: 373

A selection of contributions to the Seventh Workshop on Informatics and Psychology. Informatics technology makes human-computer interaction based on visual concepts feasible. Psychologists are working on how people represent knowledge visually.

Handbook of Human-Computer Interaction

Handbook of Human-Computer Interaction

Author: M.G. Helander

Publisher: Elsevier

ISBN: 9781483295138

Category: Computers

Page: 1202

View: 930

This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.

The Handbook of Formal Methods in Human-Computer Interaction

The Handbook of Formal Methods in Human-Computer Interaction

Author: Benjamin Weyers

Publisher: Springer

ISBN: 9783319518381

Category: Computers

Page: 575

View: 466

This book provides a comprehensive collection of methods and approaches for using formal methods within Human-Computer Interaction (HCI) research, the use of which is a prerequisite for usability and user-experience (UX) when engineering interactive systems. World-leading researchers present methods, tools and techniques to design and develop reliable interactive systems, offering an extensive discussion of the current state-of-the-art with case studies which highlight relevant scenarios and topics in HCI as well as presenting current trends and gaps in research and future opportunities and developments within this emerging field. The Handbook of Formal Methods in Human-Computer Interaction is intended for HCI researchers and engineers of interactive systems interested in facilitating formal methods into their research or practical work.

Mental Models and Human-Computer Interaction

Mental Models and Human-Computer Interaction

Author: Martin G. Tauber

Publisher: Elsevier

ISBN: 9781483291031

Category: Computers

Page: 423

View: 117

Nowadays, mental models are seen as crucial in systems design. Research is driven by the assumption that a better insight into a user's cognitive processes when using a system will improve design methods and provide friendly and efficient interfaces. The papers in this volume explore three fundamental issues: understanding the complexity of the intended worksystem, describing it by models and finally building the required powerful and usable system. The papers are an edited selection of those presented at the 8th interdisciplinary workshop on Mental Models and HCI, held in Austria in June 1989. They concentrate primarily on design issues, their theoretical background and the application of the concept of Human-Computer Interaction (HCI). Nevertheless, there are also contributions on theoretical topics and methodological questions.

Human-Computer Interaction

Human-Computer Interaction

Author: Steve Howard

Publisher: Springer

ISBN: 9780387351759

Category: Computers

Page: 714

View: 240

The theme of the 1997 INTERACT conference, 'Discovering New Worlds ofHCI', signals major changes that are taking place with the expansion of new technologies into fresh areas of work and leisure throughout the world and new pervasive, powerful systems based on multimedia and the internet. HCI has a vital role to play in these new worlds, to ensure that people using the new technologies are empowered rather than subjugated to the technology that they increasingly have to use. In addition, outcomes from HCI research studies over the past 20 years are now finding their way into many organisations and helping to improve and enhance work practices. These factors have strongly influenced the INTERACT'97 Committee when creating the conference programme, with the result that, besides the more traditional HCI research and education focus found in previous INTERACT conferences, one strand of the 1997 conference has been devoted to industry and another to multimedia. The growth in the IFIP TCI3 committee itself reflects the expansion ofHCI into new worlds. Membership oflFIP TC13 has risen to now include representatives of 24 IFIP member country societies from many parts of the world. In 1997, IFIP TCl3 breaks new ground by holding its sixth INTERACT conference in the Asia-Pacific region. This is a significant departure from previous INTERACT conferences, that were all held in Europe, and is especially important for the Asia-Pacific region, as HCI expands beyond its traditional base.

Engineering for Human-Computer Interaction

Engineering for Human-Computer Interaction

Author: Murray R. Little

Publisher: Springer

ISBN: 9783540453482

Category: Computers

Page: 364

View: 465

The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (13.4) for Interface User Engineering, Rick Kazman being the conference chair, Nicholas Graham and Philippe Palanque being the chairs of the program committee. The conference was co-located with ICSE 2001 and co-sponsored by ACM. The aim of the IFIP working group is to investigate the nature, concepts, and construction of user interfaces for software systems. The group's scope is: • to develop user interfaces based on knowledge of system and user behavior; • to develop frameworks for reasoning about interactive systems; and • to develop engineering models for user interfaces. Every three years, the working group holds a working conference. The Seventh one was held September 14-18 1998 in Heraklion, Greece. This year, we innovated by organizing a regular conference held over three days.

Software Engineering and Human-Computer Interaction

Software Engineering and Human-Computer Interaction

Author: ICSE'94 workshop on SE-HCI: joint research issues

Publisher: Springer Science & Business Media

ISBN: 3540590080

Category: Computers

Page: 279

View: 837

This volume presents the thoroughly revised proceedings of the ICSE '94 Workshop on Joint Research Issues in Software Engineering and Human-Computer Interaction, held in Sorrento, Italy in May 1994. In harmony with the main objectives of the Workshop, this book essentially contributes to establishing a sound common platform for exchange and cooperation among researchers and design professionals from the SE and HCI communities. The book includes survey papers by leading experts as well as focused submitted papers. Among the topics covered are design, processes, user interface technology and SE environments, platform independence, prototyping, interactive behaviour, CSCW, and others.

Informationssysteme und Künstliche Intelligenz: Modellierung

Informationssysteme und Künstliche Intelligenz: Modellierung

Author: Rudi Studer

Publisher: Springer Science & Business Media

ISBN: 9783642773129

Category: Computers

Page: 168

View: 536

Neuere Entwicklungen im Datenbank- und Informationssystembereich sind u.a. gekennzeichnet durch die Bereitstellung sehr m{chtiger semantischer bzw. objektorientierter Datenmodelle, um den Anforderungen aus sogenannten Nicht-Standardanwendungen wie z.B. dem B}robereich gerecht zu werden. Daraus ergeben sich unmittelbar neue Problemstellungen imHinblick auf die Entwurfs- und Modellierungsaufgaben, die mit dem Einsatz derartiger m{chtiger Datenmodelle verbunden sind. Betrachtet manandererseits Entwicklungstendenzen im Bereich der K}nstlichen Intelligenz, so wird Fragen der systematischen Entwicklung Wissensbasierter Systeme eine immer gr|~ere Wichtigkeit beigemessen. Dabei spielen u.a. Phasen-Systeme und damit verbunden der Aufbau geeigneter Modelle eine zentrale Rolle. Dementsprechend hat der 2. Workshop "Informationssysteme und K}nstliche Intelligenz" gerade das Gebiet der Modellierung als generelles Thema. Zielsetzung ist dabei, auf dem Gebiet derModellierung Gemeinsamkeiten und Unterschiede von Problemstellungen bzw. L|sungsans{tzen, die in den Fachdisziplinen K}nstliche Intelligenz und Informationssysteme/Datenbanksysteme identifiziert bzw. entwickelt worden sind, herauszuarbeiten. Damit soll gleichzeitig der Gedankenaustausch zwischen den beteiligten Fachdisziplinen gef|rdertund die Zusammenarbeit }ber Fachdisziplinen hinweg verbessert werden.