The Zero Game

The Zero Game

Author: Brad Meltzer

Publisher: Hachette UK

ISBN: 9781848947542

Category: Fiction

Page: 300

View: 356

Come play the Zero Game - you can bet your life on it... Matthew Mercer and Harris Sandler are best friends who have plum jobs as senior staffers to well-respected congressmen. But after a decade in Washington, idealism has faded to disillusionment, and they're bored. Then one of them finds out about the clandestine Zero Game. It starts out as good fun - a simple wager between friends. But when someone close to them ends up dead, Harris and Matthew realise the game is far more sinister than they ever imagined - and that they're about to be the game's next victims. On the run, they turn to the only person they can trust: a sixteen-year-old Senate page who can move around the Capitol undetected. As a ruthless killer creeps closer, this idealistic page no only holds the key to saving their lives, but is also determined to redeem them in the process.

Singular Linear-quadratic Zero-sum Differential Games and H [infinity Symbol] Control Problems

Singular Linear-quadratic Zero-sum Differential Games and H [infinity Symbol] Control Problems

Author: Valery Y. Glizer

Publisher: Springer Nature

ISBN: 9783031070518

Category: Differential games

Page: 211

View: 881

This monograph is devoted to the analysis and solution of singular differential games and singular H [infinity symbol] control problems in both finite- and infinite-horizon settings. Expanding on the authors previous work in this area, this novel text is the first to study the aforementioned singular problems using the regularization approach. After a brief introduction, solvability conditions are presented for the regular differential games and H [infinity symbol] control problems. In the following chapter, the authors solve the singular finite-horizon linear-quadratic differential game using the regularization method. Next, they apply this method to the solution of an infinite-horizon type. The last two chapters are dedicated to the solution of singular finite-horizon and infinite-horizon linear-quadratic H [infinity symbol] control problems. The authors use theoretical and real-world examples to illustrate the results and their applicability throughout the text, and have carefully organized the content to be as self-contained as possible, making it possible to study each chapter independently or in succession. Each chapter includes its own introduction, list of notations, a brief literature review on the topic, and a corresponding bibliography. For easier readability, detailed proofs are presented in separate subsections. Singular Linear-Quadratic Zero-Sum Differential Games and H [infinity symbol] Control Problems will be of interest to researchers and engineers working in the areas of applied mathematics, dynamic games, control engineering, mechanical and aerospace engineering, electrical engineering, and biology. This book can also serve as a useful reference for graduate students in these areas.

A First Course on Zero-Sum Repeated Games

A First Course on Zero-Sum Repeated Games

Author: Sylvain Sorin

Publisher: Springer Science & Business Media

ISBN: 3540430288

Category: Business & Economics

Page: 228

View: 713

This volume aims to present the basic results in the theory of two-person zero-sum repeated games including stochastic games and repeated games with incomplete information. It is intended for graduate students with no previous knowledge of the field.

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero

Author: Stewart Watkiss

Publisher: Apress

ISBN: 9781484256503

Category: Computers

Page: 358

View: 302

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero. The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs. What You'll LearnCode in PythonGenerate sounds and graphics for 2D gamesGrasp object oriented programming with Pygame Zero Who This Book Is ForBeginning game developers interested in working with low-cost and easy-to-learn solutions like Pygame Zero and the Raspberry Pi.

Comprehensive Dictionary of Electrical Engineering

Comprehensive Dictionary of Electrical Engineering

Author: Phillip A. Laplante

Publisher: Springer Science & Business Media

ISBN: 3540648356

Category: Technology & Engineering

Page: 738

View: 317

Complete coverage of all fields of electrical engineering. The book provides workable definitions for practicing engineers, while serving as a reference and research tool for students, and offering practical information for scientists and engineers in other disciplines. Areas examined include applied electrical, microwave, control, power, and digital systems engineering, plus device electronics.

Engineering Management

Engineering Management

Author: Fausto Pedro García Márquez

Publisher: BoD – Books on Demand

ISBN: 9789535110378

Category: Business & Economics

Page: 244

View: 703

The Engineering Management book synthesises the engineering principles with business practice, i.e. the book provides an interface between the main disciplines of engineering/technology and the organizational, administrative, and planning abilities of management. It is complementary to other sub-disciplines such as economics, finance, marketing, decision and risk analysis, etc. This book is intended for engineers, economics and researchers who are developing new advances in engineering management, or who employ the engineering management discipline as part of their work. The authors of this volume describe their pioneering work in the area or provide material for case studies successfully applying the engineering management discipline in real life cases.

A Passion for Justice

A Passion for Justice

Author: Robert C. Solomon

Publisher: Rowman & Littlefield

ISBN: 0847680878

Category: Political Science

Page: 350

View: 905

This text argues that justice is a virtue which everyone shares - a function of personal character and not just of government or economic planning. It uses examples from Plato to Ivan Boesky, to document how we live and how we feel.

Planning and Design of Engineering Systems

Planning and Design of Engineering Systems

Author: Graeme Dandy

Publisher: CRC Press

ISBN: 9781482265859

Category: Technology & Engineering

Page: 415

View: 107

Providing students with a commonsense approach to the solution of engineering problems and packed full of practical case studies to illustrate the role of the engineer, the type of work involved and the methodologies employed in engineering practice, this textbook is a comprehensive introduction to the scope and nature of engineering. It outlines a conceptual framework for undertaking engineering projects then provides a range of techniques and tools for solving the sorts of problems that commonly arise. Focusing in particular on civil engineering design, problem solving, and the range of techniques and tools it employs, the authors also explore: creativity and problem solving, social and environmental issues, management, communications and law, and ethics the planning, design, modelling and analysis phases and the implementation or construction phase. Designed specifically for introductory courses on undergraduate engineering programs, this extensively revised and extended second edition is an invaluable resource for all new engineering undergraduates as well as non-specialist readers who are seeking information on the nature of engineering work and how it is carried out.

Game Theory

Game Theory

Author: Leon Aganesovich Petrosi?a?n

Publisher: World Scientific

ISBN: 9789814725392

Category: Mathematics

Page: 564

View: 134

Game theory is a branch of modern applied mathematics that aims to analyze various problems of conflict between parties that have opposed, similar or simply different interests. Games are grouped into several classes according to some important features. In this volume zero-sum two-person games, strategic n-person games in normal form, cooperative games, games in extensive form with complete and incomplete information, differential pursuit games and differential cooperative n-person games are considered.

Game Theory

Game Theory

Author: Shaun P. Hargreaves Heap

Publisher: Psychology Press

ISBN: 0415250951

Category: Business & Economics

Page: 388

View: 369

Requiring no more than basic arithmetic, this book provides a careful and accessible introduction to the basic pillars of Game Theory, tracing its intellectual origins and philosophical premises.